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Introduction
This is a practical guide for programming beginners and hobbyist game developers. Using the Python programming language and the Pyxel game engine, it walks readers step‑by‑step through building classic retro‑style games.
Starting with foundational programming concepts, its content progresses to techniques for graphics rendering, animation creation, and game design within Pyxel. Readers will not only pick up core Python knowledge but also experience the joy of game development through hands‑on practice, ultimately being able to complete a simple original retro game.
Whether you are curious about game development or wish to sharpen your programming skills via game creation, you will gain valuable learning insights. This book is ideal for anyone wanting to dive into programming in a light‑hearted, engaging way. No prior coding experience is required. Simply follow the author’s guidance to master game‑programming skills incrementally and savor the sense of achievement brought by creation.
Book Title:《ゲームで学ぶ Python! Pyxel ではじめるレトロゲームプログラミング》
Author: Libro Works(リブロワークス)
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